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THR (Tournament Head Referee): Yogi
THNSO (Tournament Head NSO): Matante
Games Touirnament Oversight: Cheeky
CHRs (Crew Head Referees): Brew Slee, Poppins
CHNSOs (Crew Head NSOs): Brig O'DOOM, Dre. Drey
The THR will be off-skates and available during the whole tournament. Please do not hesitate to approach them with any questions or comments. The THR is there for this very reason, and they'll be glad to answer you!
All officials:
Archer
Ash Solo
Bamzoni
bionic Q
Bitch
Bounty
Brew Slee
Brig O'DOOM
Cheeky
Chilakaylees
Dr. Madness
Dre Drey
G'Innes
General Hellativity
Gorschach
Grand Cru
Jurasskick Sparks
Kateastrophy
Kid Conductor
Kratos
La Personne
Oryx N Break
GMatante
Poppins
Reb-belle
Scruff Canuck
Shark
Shirley Catin
Slackerjack
Sorry Not Sorry
Yogi
Zed
Ziggy Skullcrush
Friday August 1st, or Saturday, August 2nd
Registration will be held at the entrance of the venue, on the Friday night (around 20:30, after the expo game to 9:30pm). Participants who can't make it on Friday will be able to register at the venue on Saturday, early in the morning before 9am, we encourage you if you can to register on the Friday. Registered participants will be given an all-access bracelet that will be used on both Saturday and Sunday - don't throw it out! Those bracelets are required to access the locker rooms, the warm-up zone, and other restricted areas.
The teams/captains meeting will be Friday (20 minutes after the expo game). We will use one of the unused locker rooms. You can send whoever you want - team captains, coaches, or other delegates. For teams who cannot make it, please send avise us if you cannot attend to the Friday meeting so we can plan a sync up a meeting with the THR on Saturday before your first game for a summary.
Teams are allowed to have 20 players and 4 staff members registered for the tournament. Players may only be on a single team's roster, and can only skate with one team.
Teams may select up to 15 of their 20 players to be on the bench for a game. Players can be moved to and from game rosters during the whole tournament. There will be a table near the officiating room with a roster sheet for each team that has more than 15 players on their team roster. For each one of their games, the team will be able to make an 'X' besides the players that are being removed for that specific game - ie. those that won't be at the bench. A team's game roster must be turned in 2 hours before their game. The sheets should stay on the table.
Teams may have up to 4 staff members on their bench during a game. The staff cannot be wearing skating equipment - only rostered players can wear skating equipment. It is acceptable for staff members to be players or bench staff for other teams.
The Beast welcomes women, non-binary, trans, and gender nonconforming folks, however, as the tournament is not coed, cismen cannot participate in the games as players. They are more than welcome to apply for other tournaments positions as ref, NSO, team staff, ATs, volunteers, etc..
Trying to pass a skater as another skater by switching uniforms or any other similar abuse of the roster system will amount in a possible automatic forfeit of the game regardless of the actual final score. Other sanctions may also apply.
The tournament games are not sanctionned by the WFTDA.
Game Length: First and third place games: 2 periods of 20 minutes, 5-minute halftime. All other games: 1 period of 20 minutes
Timeouts and Reviews: All games: 2 timeouts, normal review rules
Foul Outs: First and third place games: 5 turns in the penalty box. All other games: 4 turns in the penalty box
On the document, the first team column is the "top slot" and the second is the "bottom slot". This refers to where the team's name appears on the game schedule - every game has a team placed on top, and one on the bottom.
The warmup for a game starts exactly when the previous game starts. Each team gets 15 minutes in the warmup area, and the rest of the time is shared amongst the teams as they see fit.
An always up-to-date schedule with teams names and previous results will be posted just outside the officiating room. You may see other copies throughout the venue, especially near the locker rooms - they may not always be up-to-date. Results will also be updated online.
The floor is very grippy, most of our blockers used 95 to 101 wheels, and jammers 88 to 93.
There is usually street parking near the venue. Please read the signs carefully near the venue.
It's a generally calm area, but we don't recommend leaving any valuables visible.
Details coming...